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Location: Oldtown (11)

Services: Smithcraft, armor and weapons, hardware, Common magic items; enchanting on demand

Key NPCs: Beleth “Bel” Thiel (female shifter smith), Jury d’Cannith (female human tinker)

There’s a host of itinerant blacksmiths scattered around Quickstone; if you’re looking for horseshoes or to repair your mining tools, you can find cheap labor in the Tents. But if you’re willing to pay for quality, you want to see Bel. The Anvil is the largest and best equipped smithy in Quickstone, and the only one that pledges to meet Cannith standards. The Anvil produces weapons, armor, and tools; Bel also works on larger scale projects. Arcane artisan Jury d’Cannith is always working on something new, and the Anvil usually has an assortment of common or uncommon magic items; given time and the proper supplies (assuming they can be found), Jury can easily do custom work.

Beleth Thiel is brave and hard-working, and is widely respected for her honesty as well as her skills as a smith. Born into a family of guild smiths in the Cyran city of Eston, Bel served Cyre as an engineer during the Last War. In the wake of the Mourning, she rallied a group of refugees and helped them survive the journey that ultimately brought them to Quickstone. Today, Bel and Jury donate the bulk of their profits to the Mourner community. While Bel has no interest in being a leader, she has a lot of influence with the Mourners.

Jury d’Cannith is a Cannith heir from Eston. She served with Bel in the Last War, and when the blacksmith lost her leg, Jury built her a new one; the two have been together ever since. Jury is a talented arcane artisan, but her independent nature kept her from finding a place within the Cannith hierarchy. She’s always happiest when she’s working on something new—especially if it’s never been done before. She’s from the Juran family of House Cannith, and this is the origin of her name; she’s never revealed her true name.

Possible ties to the Anvil:

  • (Cyran) If you fought in the Last War, you may have served with Jury and Bel. If not, you may have traveled across Breland with them after the Mourning. How did one of them save your life?
  • (Proficiency: Smith’s Tools or Artificer) You could work alongside Bel or Jury at the Anvil, or you could replace the appropriate character and have a stake in the business yourself.
  • (Cannith) Are you related to Jury? Do you know why she doesn’t use her true name?
  • (Shifter or Druid) Bel has a strong bond with her Beast Within; the two of you feel a primal connection.
  • If your party doesn’t have an Artificer or proficiency with Arcana, Jury can be a useful ally. She crafts custom magic items, but this takes time and exotic components; if you find something exotic (a wyvern’s heart, a mind flayer’s eyes, a displacer beast’s hide) she might be able to work with it.
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